


#Heavenly bodies crossplay simulator#
The flight simulator itself is reassuringly flexible and granular. The downside to all this is data: the base game is a huge install, and much of the map data will need to be downloaded prior to each flight, which means a superfast broadband connection is pretty much a must-have. Some places look more detailed and convincing than others, true – but the ability to spot your neighbourhood from high up in the air (where you’ll hopefully be) is undeniably appealing. Tapping into Bing’s vast vault of map data and some clever terrain algorithms, this version essentially allows you to fly to any point on the globe.
#Heavenly bodies crossplay Pc#
The latest in a series of “games” Microsoft started almost 40 years ago, 2020’s edition of Flight Simulator (which launched on PC only but is now available on Xbox Series X and S and working like a charm on console) is a technical marvel.

Knockout City (Xbox One, Xbox Series X/S, PC) We really fell for its stunning cel-shaded visuals and Japanese Breakfast-scored soundtrack, but more than anything else we just really appreciate how it respects your time. Gameplay is a combination of light puzzling, chilled-out exploration and some Breath of the Wild-inspired climbing, but Sable is never hurrying you along, there’s no combat to speak of and you get out of the experience what you put into it. Once you’ve acquired a hoverbike you’re free to go anywhere you like, and as you travel this mysterious but refreshingly friendly sci-fi land you’ll pick up quests from the chatty characters you meet along the way. As Sable, you’re sent out into the vast desert to complete your Gliding, a rite of passage into adulthood for members of your tribe. Rather than littering the map with overwhelming go-there, do-this icons that are often only there to suck hours away without you noticing, Sable’s approach to the genre is far more minimalist. Made by a small studio in London, Sable is an open-world game that bucks the trend.
